Saturday, July 30, 2016

Maya 2017 (finally)

Maya 2017 here (I borrowed this picture from Autodesk).



As I'm looking at the new features since the Extension 2 (I wrote about it here) it seems the big hit is that Autodesk switched to Arnold as a main production renderer inside Maya. It is really BIG like this: BIG.



Other feature is the Time Editor which has no feature video yet. We can find out what is it in the maya 2017 docs.

Tuesday, July 26, 2016

Technical Papers 1. (Try to avoid overdose of information) - Sketch Animation Poses

Recently I've checked a lot of technical papers (in connection with CGI of course). We can simply overdose ourself with information via surfing on the net. So I try to avoid that and just feature technical papers and videos one by one what I liked most.



In connection with that I found an interesting development project using Blender: